The rest of the weekend was mostly spent obsessively playing Fable II (till 5 AM last night). I’ll admit, I was on the fence on whether I’d get sucked into Fable, but it’s great. A really nice break from the avalanche of shooters I’m use to playing all the time.
When I turned it on I was greeted by a big +$1,563 pop-up over my character (kind of like when you get XP in COD4), and just like getting XP in COD4, it’s a damn good feeling. Essentially, you can buy stalls / shops in town while playing. Since you own the shops, you get income from their sales every five minutes, and the best part, that counts even when you’re not playing the game. So after taking a break for a day, you get greeted ony our return with a nice chunk of change. After telling one of the guys at the studio how awesome that is (it’s always fun to be rewarded as a player), I got a hunch… that hunch led to an experiment, which lead to an exploit, which allows to get unlimited gold. BE FOREWARNED though! With great power, comes great responsibility, and I do not recommend using it… and here’s why.
It’s fun to get XP, it’s fun to get gold. When you don’t need XP or gold anymore, the fun value drops…. FAST. With that said, just be warned that I don’t advise using this because it takes away part of the fun of the game (finding / getting gold), but if there’s a sweet weapon you really have to have right now and only need a little bit, then this might be for you.
Essentially, the “get paid while not playing” mechanic was awesome, so I wanted to tinker around with it and see how it works. So I bought up a few stalls (didn’t have a lot of cash so only got 3 or 4).
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